The Archive houses older entries to the Feature Creep collection, as well as other projects related to its ever expanding body of works. This includes the ongoing 'Appendix F' project, which is a catalogue of existing works that fall within (or adjacent to) the Hypermodern Horror genre.
To find the most recent entries to the archive, visit the .Recent Posts. page.
.Appendix F..
[Community Project / Ongoing]
Appendix F is a list of existing media, (films, music, games, comics, novels, et al.) which fit within the Hypermodern Horror genre, even though few if any are categorized as such. This list is added to by the Feature Creep community over time.
.Border Sickness:.
.A Response to The Works of Julie Maurin
.
[ _feature_creep_team_ / 12.11.2023 ]
A written response to the works of Julie Maurin, which appeared under the theme of The Valley Low. Within it, the nature of both hard and soft borders, and the inherent violence of both, is explored.
.White Gaze.
[ Credits Below / 12.04.2023 ]
Before jumping into our next theme, we have a special feature to share. A limited time screening of the short film White Gaze, available to view through the site until .December 31st, 2023. which will be the first of what we're calling our Creeper Feature series. The description and credits are below. Watch it while you can, and check back soon for a written response to the film.
'Latine twentysomething, Gema, is forced to confront the looming threat of gentrification head-on—after having no choice but to let an overeager stranger move in or risk being evicted. The uneasy peace soon turns sinister, exposing her to something far more invasive.'
Starring Gema Rubi, Shannon Gibbs, Alain Argueta
Written, Directed, Edited by ETA
Produced by Shanhuan Manton
Cinematography by Cole Maslansky
Original Score by Cullen Griffin, Jason Binnick, Ramiro Zapata
.Various Works.
[ Julie Maurin / 11.27.2023 ]
The Valley Low wraps up with a collection of mixed media and sculptural works by Julie Maurin.
These works investigate the Necropastoral through their hybridized forms, merging organic and inorganic, animal and landscape, growth and decay. While not directly referencing the classically pastoral, the frequent relations between flat wall works and more expansive free-standing works often challenge the intentionally limited vantage points of that earlier tradition. Most of all, they revel in strange growth, and the elevation of nature's more viral, cancerous and weed-like permutations, often at the boundary between living and dead.
Check back next week for a written response.
.A Straight Line is Really a Wave:.
.A (Brief) Response to Adrian Randall’s A Human Year is Seven Earth Years
.
[ _feature_creep_team_ / 11.27.2023 ]
A written response to Adrian Randall's experimental documentary, in which the relationship of medium and message, line and wave, is explored.
.A Human Year is Seven Earth Years.
[ Adrian Randall / 11.13.2023 ]
The Valley Low continues with an experimental documentary work by Adrian Randall, titled A Human Year is Seven Earth Years. The piece explores the imperial history of telecommunications networks and its impacts on both the physical and psychological landscape of the last century.
Randall themselves has this to say about it: 'This film interrogates the psychogeographic weight of 'el imperio estadounidense' and its quest to create a militarized global communications system. To what extent has the last century of network-building been a type of psychological warfare reaching our very dreams? And what remnants of this imperial project can we use to build a different future?'
Check back next week for a written response.
.Unchecked Growth:.
.A Response to Cookie Brunel’s Oiled Blossoming Synthesizer.
[ _feature_creep_team_ / 10.30.2023 ]
A written response to Cookie Brunel's sound-generative sculptural work, Oiled Blossoming Synthesizer, in which the work is plumbed for lessons on the nature of recovery and the human role within it.
.Oiled Blossoming Synthesizer.
[ Cookie Brunel / 10.23.2023 ]
We're continuing The Valley Low with a generative, audio/sculptural piece, titled Oiled Blossoming Synthesizer, by Cookie Brunel. Drawing inspiration from the accessible (and in many ways queered) mutability of the contaminated and machinic earth, the O.B.S emits drone-like noises upon physical interaction. Brunel themselves have this to say about it:
'The object’s form is a cross between plant, geology, and abandoned machine. It’s not clear if the O.B.S is mimicking something dead (as camouflage?) or alternatively if it is something dead that yearns to be alive. It’s not clear if it is producing oil (like a squid?), or if like a machine, oil is required for its movement.'
The link above will direct you to a sample of the synthesizer's audio output, so make sure to break out your headphones and turn down the lights. A written response to the piece will be added next Monday.
.Get Your Good Shoes Dirty:.
.A Response to Szkuty’s Danse Makabre.
[ _feature_creep_team_ / 10.17.2023 ]
A written response to the video piece Danse Makabre by Szkuty, in which the question of death and dancing is explored.
.Danse Makabre.
[ Szkuty / 10.09.2023 ]
We're kicking off our latest theme, The Valley Low, with this video piece by the art and performance duo Szkuty, titled Danse Makabre. Szkuty themselves have this to say about it:
'The manifestation of care for the place it is being danced at. The mud itself can
be a scene of a wasteland, a construction site or a meadow. It is not clear
whether it is a place that something is meant to be built, or a witness of a
destructive past.
Is it a dance to commemorate death or birth?
Activity can also be read as a dance performed by the Earth herself, which by
conducting the dancers, performs its ritual of survival. Two figures dance a
macabre, obsessed dance, as if not only their survival depended on it, but also
the life of the whole earth.'
.Theme Announcement:.
.The Valley Low.
[ _feature_creep_team_ / 10.09.2023 ]
Our latest theme is The Valley Low, a hypermodern investigation of, and encounter with, the Necropastoral, a theoretical and aesthetic lens which we've previously discussed .here.
To learn more about the theme, click on the title of this post to read the full entry.
.The Dream Museum.
.Anthology Horror TTRPG.
[ _feature_creep_team_ / 08.05.2023 ]
One night, not so long ago, you went to sleep, and dreamed…
The Dream Museum is an anthology-based horror TTRPG, (tabletop roleplaying game) that casts the players in the role of ordinary souls, who, by reasons unknown, have found themselves trapped between dream and waking. Trapped within The Dream Museum. The game is a hack of the open license game .DURF. but familiarity with that game isn’t required to play.
If you’ve ever played (or wanted to play) D&D, and want to try something with a surreal, horror edge, then gather some friends and a few dice and delve, if you dare, into the dark between dreams…
.Dream Museum Response.
.Written by James Knott.
[ James Knott / 08.04.2023 ]
A written response to The Dream Museum's collected works, by past contributor and friend of the site James Knott. Knott explores the recurrent theme of collage, 'stuff on stuff on stuff' which pervades The Dream Museum collection.
.The Dream Museum.
[ Theme Collection / 08.15.2023 ]
Welcome to The Dream Museum, a collection of works which speaks both to the nature of dreams themselves, and the inherently surreal and nightmarish state of the so-called capitalist dream. Unlike previous themes, these works have been collected together into their own page, so that they can exist in direct conversation with one another. New works will be added daily, so keep checking back as the collection expands.
.Ever Approaching, Never Arriving:.
.Emma Ongman’s Black Hole.
[ _feature_creep_team_ / 06.19.2023 ]
A response to Emma Ongman's digital video work Black Hole, in which a number of flawed but fascinating science fiction experiments are discussed, along with the nature of absence / presence in the control schemes of the hypermodern world.
.black hole.
[ Emma Ongman / 06.12.2023 ]
We're closing out the theme of Lament Configurations with Emma Ongman's piece, black hole. This video work blends black and white visuals with an ambient soundscape to generate a slow, contemplative horror. Simultaneously evoking the vast emptiness of outer space and the claustrophobic hold of inner space, Ongman's piece explores both the struggle between, and the overlap of, the two extremes.
.Floating Eyes:.
.CAM Collective's Migrants at Bay.
[ _feature_creep_team_ / 06.05.2023 ]
A written response to SYBERTEK: Migrants at Bay by CAM Collective. Comparing and contrasting with a number of works, in different mediums, this response explores both CAM Collective's unique perspective, as well as the layered way in which their interactive piece casts the viewer.
.SYBERTEK: Migrants at Bay.
[ CAM Collective / 05.29.2023 ]
Our latest addition to Lament Configurations comes from CAM Collective, and is titled SYBERTEK: Migrants at Bay. This interactive digital work explores the more subtle architecture of bureaucracy and legality, specifically through the lens of migration / national boundaries. The user takes on the role of an agent within that architecture of control, placing them face to face with its various dehumanizing systems and protocols.
.Like Layers of Old Paint:.
.Chauncy Z Marlowe’s Chongqing Projection.
[ _feature_creep_team_ / 05.15.2023 ]
A response to Chauncy Marlowe's work Chongqing Projection, (which includes a score by FFHKS) in which the cycle of increasingly inhuman decision making, and its effects upon place, are explored.
.Chongqing Projection.
[ Chauncy Z Marlowe / 05.08.2023 ]
This weeks addition to the Lament Configurations theme is Chongqing Projection by Chauncy Z Marlowe with music by Fortune Friedman Hemberger Krimstein and Smith (FFHKS). Layering digital animation with a rendering of a specific structure from the Jiulongpo district in the city of Chongqing, Marlowe's work explores the multiform roles of architecture, as well as the disparity between those who control it and those who live with it, as well as the impacts of its loss or transformation.
.A Tall Slender Building,
Casting a Shadow:.
.Lucy Earle’s Inside The Ashes.
[ _feature_creep_team_ / 05.08.2023 ]
A written response to Lucy Earle's Inside The Ashes, which reflects on the architecture of trauma and control under the current neoliberal order.
.Inside The Ashes.
[ Lucy Earle / 04.24.2023 ]
Our latest addition to the Lament Configurations theme is a piece of flash fiction by Lucy Earle. Inside The Ashes presents an evocative moment of storytelling which straddles the line between science fiction and magical realism, in which the histories of both its world and lead characters are explored.
.Slipping Through The Cracks:.
.Shaughn Martel’s Walkers.
[ Richard Williams / 04.24.2023 ]
A very personal response to Shaughn Martel's Walkers by Feature Creep Editor Richard Williams, in which the experience of public, urban dissolution is explored.
.Walkers.
[ Shaughn Martel / 04.10.2023 ]
Our second installment within the theme of Lament Configurations, Walkers, comes to us from artist Shaughn Martel. This video piece places the viewer within a moment of dissociation, or disruption, embodied by the uncanny shifting of an everyday urbanscape. Informed by the artist's experiences with ADHD and aphantasia, Walkers captures perfectly the contemporary anxiety of space and moment. Check back next week for a written response.
.Second Waves:.
.Lingxiang Wu’s The Labyrinth of Digital Bodies.
[ _feature_creep_team_ / 04.03.2023 ]
A response to Lingxiang Wu's latest work, The Labyrinth of Digital Bodies, in which that work's position within the history of the digital / 3D platformers is investigated.
.The Labyrinth of Digital Bodies.
[ Lingxiang Wu / 03.27.2023 ]
The latest interactive digital piece by artist Lingxiang Wu, titled The Labyrinth of Digital Bodies, will serve as the perfect jumping off point for our latest theme, Lament Configurations: Architecture Beyond Pain or Pleasure. Presenting a navigable space that is both uniquely digital and steeped in contemporary structures, Wu's Labyrinth is a fascinating and unsettling first step into this latest subject.
.Theme Announcement:.
.Lament Configurations.
[ _feature_creep_team_ / 03.27.2023 ]
Announcing our next theme, Lament Configurations: Architecture Beyond Pain or Pleasure. This collection of works will explore the nature of hypermodern architecture (structural, superstructural and infrastructural) and the ways in which it is increasingly non or even anti-human in its design.
This investigation will delve into not only physical and digital architectures, but social and bureaucratic ones as well, and the ways that each of these have (d)evolved under Capitalism to further entrench and expand systems of control, extraction and marginalization.
We have lots of interesting works forthcoming within this theme, including a recent work by Lingxiang Wu coming out this week to kick things off. Keep checking back every Monday at 9am as we continue to explore the limits of the puzzle box that is hypermodern architecture.
.A Spell for Understanding Ooze:.
.Response to Pedro Gossler.
[ _feature_creep_team_ / 03.20.2023 ]
A written response to the video work Ooze by Pedro Gossler. The article explores Gossler's piece through the lens of folk magic, with a contemporary digital bent.
.Ooze.
[ Pedro Gossler / 03.13.2023 ]
The final work to be included under the theme of Ghosted is Pedro Gossler's Ooze, a video piece which takes on the esoteric nature of contemporary existence, in a way which is as fun, ambiguous, strange and viscous as the title implies. A written response will follow next week, officially closing out Ghosted, so keep an eye out for that.
.Data There and Nothing More:.
.Doris Chu’s Search History.
[ _feature_creep_team_ / 03.13.2023 ]
A micro essay, written in response to Doris Chu's work, Search History, which takes on the gothic ghost tale and its preoccupation with lost love through the contemporary lens of digital platforms.
.Search History.
[ Doris Chu / 03.06.2023 ]
This week's addition under the theme of Ghosted comes from Doris Chu. Their work, Search History, presents us with the lingering online traces of a relationship, now fallen apart. Dealing with loss, memory, and the ways in which our endlessly archived and digitally backed up world can come to haunt us, (or allow us to haunt our own pasts) Search History is more mournful than spooky; evoking the gothic and its preoccupation with lost love, while still remaining absolutely contemporary.
.Soft Dystopias:.
.Gina D'Aloisio’s Branded.
[ _feature_creep_team_ / 02.27.2023 ]
A written response to Gina D'Aloisio's sculptural work, Branded, in which both the contemporary and speculatively dystopic implications of the work are explored. Branded has more of the hauntological than the literally haunted to it, bringing some added depth to the theme of Ghosted.
.Branded.
[ Gina D'Aloisio / 02.20.2023 / Silicone, tattoo ink, underwear / 14” x 12” x 8” ]
Branded, a sculptural work by Gina D'Aloisio, is the latest addition to the archive under the theme of Ghosted. Unlike the last two works within this theme, Branded takes a far more materially driven approach; delving into body horror, but with an eye towards parody as well. The work explores the ways in which online interactions leave their traces everywhere, including both on our bodies and identities. At the same time, Branded also acknowledges how we are driven to delve deeper (both consciously and unconsciously) into social media, spurred on by both necessity and the spectres of who and what we could potentially be there.
By tattooing her own online handle onto a true-to-life silicone replica of her body, D'Aloisio plays with the notion of personal branding, as well as the current revival of the “tramp stamp,” (itself a ghost of y2k nostalgia) while firmly pointing the finger at herself as someone who is not immune to the toxic cycles of online presence. Both funny and self-reflective, and realized through stunningly lifelike body replication worthy of Rick Baker or Tom Savini, Branded is a worthy addition to the archive which evokes a bit of camp body horror while still having something worthwhile to say.
.Empty Threads:.
.Sarah Boo's Virtual Spectres.
[ _feature_creep_team_ / 02.13.2023 ]
A response to the second addition under the theme of Ghosted, Sarah Boo's video piece Virtual Spectres. This week's entry looks at Boo's work, and seeks to understand the grim warning which it represents.
.Virtual Spectres.
[ Sarah Boo / 02.06.2023 ]
Our latest archive entry under the theme of Ghosted is another fantastic work by Sarah Boo, titled Virtual Spectres. The spook factor is cranked up even higher than in Zoom Princess, so prepare yourselves for a wild ride with this one.
.Cross Dissolve:.
.Morris Fox's Night Ritual.
[ _feature_creep_team_ / 01.23.2023 ]
A written response to last week's archive entry, Night Ritual by Morris Fox, in which the nature of digital ritualism is considered.
.Night Ritual.
[ Morris Fox / 01.16.2023 ]
The first entry into the archive under the theme of Ghosted comes from Morris Fox. Night Ritual is a video work which layers 3D animation with music and (synthetic) spoken word to produce a delirious, occult experience, harkening back to earlier, more authentic digital aesthetics. Equal parts ecstatic, mournful and witchy, this one is best enjoyed by moonlight.
.Theme Announcement:.
.GHOSTED.
[ _feature_creep_team_ / 01.09.2023 ]
Announcing our new Theme for the next two months. Ghosted will take a look at all things ghostly, supernatural or hauntological within a hypermodern, digital context. New works will be added starting next week.
.The Last of the Spirits.
[ _feature_creep_team_ / 12.25.2022 ]
This weeks addition to the archive is a quick little holiday haunt. A contemporary retelling of the climax of Charles Dickens' classic Christmas ghost story, in which Scrooge is presented not with the horrors of his own personal future, but rather the future that he and those like him have wrought upon the world.
.Blue Idol:.
.Sarah Boo's Zoom Princess.
[ _feature_creep_team_ / 12.12.2022 ]
An essay written in response to Sarah Boo's video piece Zoom Princess.
.Zoom Princess.
[ Sarah Boo / 12.05.2022 ]
Our next entry for the theme of COVID Suspenstories is a digital video piece by Sarah Boo, titled Zoom Princess. Turn down the lights and throw on some headphones for this one, and be ready for a bit of a trip. An accompanying essay will be coming out next Monday, so check back for that.
.Anxiety & Persona:.
.Mortimer, Be Quiet's Close Quarters.
[ _feature_creep_team_ / 11.28.2022 ]
A written response to the music video for Close Quarters, by Mortimer, Be Quiet.
.Close Quarters.
[ Mortimer, Be Quiet. / 11.21.2022 ]
The first entry into the archive under the theme of COVID Suspenstories comes from Mortimer, Be Quiet. Also the first musical addition to Feature Creep, Close Quarters will have you feeling like the walls are closing in. An accompanying essay will come out next week, so keep an eye out.
.Theme Announcement:.
.COVID Suspenstories.
[ _feature_creep_team_ / 11.07.2022 ]
Announcing our new Theme for the months of November and December! COVID Suspenstories will feature works which explore not only the pandemic itself, but also all of the anxieties, inequities, systemic failures and social fault-lines which it exposed. Follow the link above to read more.
.Introduction to the Necropastoral.
[ _feature_creep_team_ / 10.31.2022 ]
As a special Halloween inclusion to the archive, we present an intorduction to the Necropastoral, a theoretical and aesthetic lens which offers unique perspectives on the horrors of the world-of-the-now. Come crawl amongst the bones and worms, and open your mind to deathly revelations.
Special thanks to Morris Fox for inspiring this work.
.Strange Relations:.
.Adrienne Scott's Character Studies.
[ _feature_creep_team_ / 10.24.2022 ]
A written response to Adrienne Scott's animated work Character Studies, featuring a score by Jess Tsang.
.Character Studies.
[ Adrienne Scott with Jess Tsang / 10.24.2022 ]
Scott's entry into the archive is an animated work which makes use of both natural and human-made found objects. While non-narrative, the work uses these objects to explore contemporary material relations, bolstered by the evocative and sometimes haunting music from their collaborator Jess Tsang.
You can read a statement by the artist |here|.
.Excerpt from The World of Dorian Gray.
[ _feature_creep_team_ / 10.17.2022 ]
A contemporary retelling of the final chapter of Oscar Wilde's classic macabre tale, The Picture of Dorian Gray. In the original work, a young man is gifted a portrait of himself; one which ages in his stead, and which bears the physical signs of his debauched and excessive lifestyle. In this retelling, we see not the individual degradations of such a life, but instead their impact on the world at large. Read on to witness the horrors that are wrought upon our once pristine globe by the machinations of the wealthy and the beautiful.
.Strange Biomes:.
.Lingxiang Wu's Digital Landfill.
[ _feature_creep_team_ / 10.10.2022 ]
A written response to Lingxiang Wu's Digital Landfill, which explores both the liberating potentials and alien threats of Wu's ongoing interactive work.
.Digital Landfill.
[ Lingxiang Wu / 10.10.2022 ]
Wu’s inclusion to the archive is an ongoing interactive online work which seeks to retaliate against the “aesthetic of the smooth,” the dominant aesthetic (and methodology) of the contemporary internet. It does so by creating a uniquely digital landscape, populated with all of the jagged edges and refuse that neoliberal capital seeks to remove from the net, in order to perfect it as a conduit for maximal social and monetary gain. The vistas which Wu gives form to are simultaneously alien and all too familiar, and seek to lead the viewer on an exploration away from the digital-as-consumption.
.Material Thinking on Material Excess.
.Michelle Cieloszczyk’s Oxidized Macbook.
[ Adrienne Scott / 10.03.2022 ]
A written response to Michelle Cieloszczyk's Oxidized Macbook, also found here in the archive. This biref essay meditates on the nature of Cieloszczyk's piece, and its implications within a contemporary/hypermodern context.
.The Archeologist.
[ _feature_creep_team_ / 10.03.2022 ]
A work of flash fiction (fiction around 1000 words or less) which draws direct thematic and visual inspiration from Michelle Cieloszczyk's Oxidized Macbook, also found here in the archive. For maximum effect, please view that work before reading.
.Oxidized Macbook.
[ Michelle Cieloszczyk / 10.03.2022 ]
The first official entry into the archive, Michelle Cieloszczyk's piece is a sculptural exploration of a ubiquitous contemporary device, looking at themes of waste, objectness and the materiality of our contemporary world.